Friday, February 5, 2010

PS3 AvP Demo Impressions




I downloaded the Aliens vs Predator demo last night and played about 5 games. I didn't have very much hype for this game and I had no plans on buying it or even renting it solely die to the fact that it's a movie based game, and movie based games pretty much always suck ass. So I went into the demo with little to no expectations of it being any good, and I was pretty much spot on. The demo provides one map and one gameplay type: deathmatch.

It took me a little less than 10 minutes for the game to actually find me a match to play in, and once I was in a lobby, I selected the Marines character. The Marine loadout has a rifle ripped straight from the Aliens movies, which sounds just like it does in the movies, and a motion sensor to know when a cloaked Predator or Alien is closing in on you. I have read on other blogs that the marine class isn't very good, but I had great success with it, grabbing a first place spot and racking up 30 points in the one game I played with the Marine.

The Alien class was my favorite just because the Aliens are my favorite character out of the three I could choose from. The gameplay style of the Alien revolves around sneaking up on enemies to score a one-hit kill. The Aliens can climb on any wall and attack with their tails, or use the claws, and they are also extremely quick. The main thing that I didn't like about controlling the Alien was how disorientating it was to climb on walls, the constant shift of perspective won't make people who get motion sickness very happy, and even though I don't get motion sickness, I still had some trouble controlling the Alien while on walls.

The Predator class starts off with nothing but the wrist blade, and must find weapons spread throughout the map in order to gain a full arsenal. You have the ability to cloak from the start of the game, which helps, because until you find your weapons, the Predator is pretty weak; although once you get a full loadout, Predator is a force to be reckoned with, but I still enjoyed playing as an Alien more, despite the awkwardness of the wall climbing.

The map that the demo provides is a series of tunnels on a multi-leveled map. The map is very claustrophobic and seems to suit the gameplay of all of the characters pretty well. But the gameplay itself, for all characters seems very unpolished. The graphics are very muddy with a lot of bland textures and the controls are pretty clunk. The whole game lacks a feel of fluidity and as I said, it just seems very unpolished and quickly thrown together.

As I stated in the beginning, I had low expectations for this game, and after playing the demo, my original feelings seem to be correct. I'm predicting scores in the 7 range, with diehard fans potentially throwing some 8's into the mix. Definitely not worth $60 for me, but maybe diehard fans will love it.


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